World of Warcraft: Forever is coming Nov 4, 2026Worldwide, at 3:00 p.m. PST

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Photos

A closed hardcover notebook stands on a parchment background. Its dark navy cover is embossed with faint cloud and pillar outlines, and at its center a gold emblem shows a large W with looping sides inside a ring of runes on a star-shaped frame. Two pins on a parchment background. One is a raised gold compass rose with N, E, S and W points, a W emblem at its center over a green relief map and a ring of runes. The other is a pale blue enamel pin outlined in silver, a tall panel with a white wind swirl framed by curling clouds. Two black-bordered prints, each with the World of Warcraft Forever logo beneath, on a parchment background. The upper one is a painted landscape of red earth and a cobbled path through a canyon with burnt tree trunks, a glowing orange rock and a tiered tower beneath tall blue peaks. The lower one shows a dim blue cavern of twisted roots, where the skull and spine of a huge horned creature lie before a stone gateway glowing purple, watched by carved animal heads. A long desk mat lies on a parchment-textured surface. Its blue, sketch-like artwork shows pale domed towers, columns and stone arches rising among pine trees and swirling clouds, with the World of Warcraft Forever logo in the lower left corner. On a parchment map background: the dark box with a round Forever logo window, the bronze dwarf and bear statue, a dark blue journal with a gold W emblem, a gold compass pin and a blue cloud pin, a long blue mousepad drawn with a ruined city among pines, and two framed prints, a red canyon landscape and a blue cavern with a huge skeleton. To the right are the digital rewards: a blue feathered mount with a rider, an armored brown bear mount, a 30-day Game Time token, characters in matching outfits and armor, pets, blue and white housing decor and the Warcraft III Reforged Forsaken Kingdom logo. A bronze-colored statue on a faded parchment map background: a huge bear rears up with its mouth open in a roar, and beside it a dwarf with a long braided beard, a fur-trimmed coat and a long gun stands on a rock covered in small plants, all on a hexagonal base set with diamond studs. Two pieces of packaging on a gray backdrop. On the left, a cube-shaped box has one side printed like an old parchment map with runes and the World of Warcraft Forever logo, and a dark, tooled-leather-look side with a round window showing a bronze statue of a roaring bear and a bearded dwarf with a gun on a rocky base. On the right, a dark embossed slipcase with a round cut-out frames a blue map and the Forever logo, beside a book-like spine with a small logo medallion. On a pale blue map background split into angled panels: a man and an elf woman in matching gray and blue outfits with four small pets under the Forever logo; an armored brown bear mount, a blue feathered mount with a rider, a figure with a backpack, a dwarf in green and bronze armor, two elves in white and gold armor, a glowing stone well and a 30-day Game Time token under the World of Warcraft and Forever logos; and a blue and white canopy, cushion, banner, hanging tassels and a stone fountain under the Midnight logo. On a parchment background split into angled panels sit the bundle rewards: a man and an elf woman in matching gray and blue outfits with four small pets under the Forever logo; an armored brown bear mount, a blue feathered mount with a rider, a dwarf in green and bronze armor, two elves in white and gold armor, a figure seen from behind with a backpack, a glowing stone well and a 30-day Game Time token under the World of Warcraft and Forever logos; blue and white housing decor and two figurines under the Midnight logo; and the Warcraft III Reforged and Forsaken Kingdom logos beside a hulking brute and an armored warrior. A gray sheet headed Before and After shows the same three creatures twice: a hulking feathered beast with a hooked beak, a long-tailed prowling beast with a striped body and a feathered crest, and an antlered bird. On the left they are bright, smooth sky blue and white; on the right the same models are a duller gray-blue with visible fur and feather texture, and the bird's antlers are paler. On a parchment-colored background, a bulky creature stands upright on clawed purple feet, covered in white and blue feathers with wide feathered arms, tall dark antlers, a gray hooked beak open in a call and small red eyes. Round bronze ornaments with dark blue feathered tassels hang across its chest and shoulders. On a parchment-colored background with a faint World of Warcraft logo, a long-legged bird stands in profile, white at the head and chest and deep blue on its wings and tail, with branching dark antlers, two long blue crest plumes, a hooked gray beak, glowing yellow eyes and dark talons. On a parchment-colored background with a faint World of Warcraft logo, a lean four-legged creature steps forward, its body covered in blue feathers that pale to white around a hooked black beak, with a spiky crest of dark blue feathers, two backswept horns, glowing yellow eyes, black claws and a turquoise mark on its shoulder. On a parchment-colored background with a faint World of Warcraft logo, a stocky, crouching beast is covered in layered feathers that shade from deep blue on its legs and tail to white around its head, with two dark curved horns, a hooked black beak, glowing yellow eyes, black claws and a pale gray swirl marked with a turquoise crescent on its shoulder. A man with pale peach skin, swept-back silver hair, a short white beard and long pointed ears stands on a cobbled street in a fitted green and tan outfit with copper trim. Behind him a doorway glows blue beneath a curled wooden lamp post with a hanging lantern, beside a woven basket and a wooden crate holding a basket of bread, under heavy wooden buildings with blue roofs and a round copper emblem on the wall. A woman with pale skin, glowing blue eyes, pointed ears and wavy blue hair stands in a cream top and cropped trousers with gold trim, holding a square silver-framed object. Behind her, out of focus, are a stone tower with a curved roof, a building with a wave-shaped teal roof, a wooden bridge and a grassy slope. Six square icons line the bottom: a sword, a bow, green-glowing daggers, a clawed paw, a red emblem labeled Horde only and a flaming crystal labeled Alliance only. A tall man with pale skin, glowing eyes, long pointed ears and long blue hair in braids, with a short blue beard, holds a short wrapped staff and wears a green and cream top and cropped trousers with gold trim. Behind him, out of focus, are a blue wooden wagon with carved round windows and a lantern, and wooden scaffolding under a purple sky. At his feet the blue and gold Alliance lion crest and the red Horde emblem sit side by side with OR between them. Seen from low among tall grass, a figure with long pale teal hair, pointed ears and glowing eyes stands in a long dark robe with arms folded. Above and behind, huge gray stone plates edged in gold, one set with a glowing blue gem, hover over misty, translucent limbs, framed by trees with dark foliage, a building with a blue tiled roof and a violet sky. An Options window shows the Languages and Social page, with Text and Audio both set to English. Under Social, the Preferred Online Language menu is open with three choices, English, LatAm Spanish and Brazilian Portuguese, and a tooltip says to select a default account language for the region, that it applies to all characters on the account, and that changes are subject to a 1 day cooldown. An Options window lists Gameplay, Accessibility and System pages on the left, with Nameplates selected. On the right, under Names, ticked boxes sit beside My Name, My Secondary Name, Friendly Players, Enemy Players and their minions, NPC Names is set to Hostile, Quest, and Interactive, and Critters and Companions is unticked; under Nameplates, Always Show Nameplates is ticked. Four tall dark cards stand side by side. Normal, with a campfire emblem, lets players adventure and fight monsters while fighting other players at their own discretion. PvP, with crossed red and blue banners, focuses on player versus player combat, with players almost always at risk of attack. Roleplay, with a white mask, has strict naming conventions and behavior rules. Hardcore, a dark red card with a spiked frame and a skull emblem, features permanent character death, and dead characters may transfer to other rulesets to be resurrected. A dark window titled Player vs. Player with a character portrait in the corner. The left half shows the rank Civilian above a red Horde emblem in a round frame with a 0 badge and the line Rank Points: 0 / 750. The right half explains that the weekly Rank Points cap rises up to 24750 for Rank 14, lists Next Rewards at Rank 1 with a white Faction Tabard icon, and notes that rewards may be purchased at the Hall of Legends in Orgrimmar. Seen from above, a dozen small figures in armor and robes fight with swords, staves and spells along a dark gravel road through deep snow. On the left, a wheeled wagon studded with spikes sits before a fence of sharpened stakes; snow-laden pines, tall bare trunks and a pair of leaning dark wooden pillars stand around a frozen pond behind them. A dark window titled Progress Track shows a crowned shield with 30 above the words Legacy Points and a green bar about half full. Below are four reward cards: Replica Ironforge Air Rifle at 15 and Spectral Bear Cub at 25, both ticked in green, and Spectral Bear Tabard at 40 and Reins of the Spectral Bear at 55, grayed out. A Legacy Tree window shows 30 points with 5 available. Three round tree icons run down the left, the third selected. The Resourcefulness tree, marked by a fiery emblem with 11 points, holds rows of perk icons with point counts, one still hidden behind a question mark, and a tooltip reads Reagent Economy, Rank 1/1, Passive: class abilities no longer require reagents bought from vendors, and Tier 1 camping features cost no reagents to craft. A dark game window titled Legacy Challenges floats over a sunny shallow sea with pink and purple coral trees and a sandy rock. A progress bar reads Legacy Points 30 / 65 beside a crowned shield badge showing 30, and a list on the left offers Classes, Tradeskills, Player vs. Player, Adventure, Dungeons and Raids, with a search box and filter above and three tab icons along the right edge. On a plain gray background, two four-legged creatures face each other. On the left a dark brown, shaggy beast with a pale swirl on its shoulder, long pointed ears and a purple snout bares yellow teeth. On the right a stocky creature covered in blue and white feathers, with dark curved horns, a hooked black beak, a glowing yellow eye and a turquoise swirl on its flank, crouches on dark claws. Against a plain gray background, six low-polygon characters with long pointed ears and glowing eyes are shown from the chest up: a pale blue man with long mint green hair, a dark-skinned man with dark hair and red feathers, a fair woman with golden hair and white feathers, a fair man with spiky peach hair and red feathers, a blue-skinned woman with pale blue hair and feathers, and a dark-skinned woman with black hair streaked with red feathers. The women wear gold-trimmed halter tops. From a sandy, grassy path, a broad wooden stairway with torches and short rope-wrapped posts rises between two square stone pillars to the deck of a big sailing ship with tan sails and lit stern windows. A small figure stands at the top of the steps, and palm-topped islets and calm water lie beyond under a misty sky. Cracked red earth stretches toward a broken stone archway topped with a carved face, a square block of stone wall and a small carved stone chest among palms and ferns. Beyond, a calm lagoon leads to a grassy shore with large trees and a blue-roofed building, while sailing masts and flat-topped trees fade into the pale green sky. A low view along weathered wooden planks flanked by tall pale tusks and dark posts wrapped in red cord, with a hide shelter on the left. Ahead, broad-leaved trees and palms cover sandy hills, and a ruined stone structure sits on the green slope at right beneath a bright, hazy sky. A worn dirt path leads past a small half-timbered cottage with a blue tiled roof and palm trees toward wooden docks where a large sailing ship lies moored. Big leafy trees stand on the right by the water, a wrecked mast juts from the sea, and red rock hills with flat-topped trees and a thatched lookout rise on the left under a pale sun. Framed by dark tree canopies, a sunlit dirt path crosses a grassy hill marked with small torches and two red-banded posts. A broken stone tower stands under a large tree on the left, and on the right, beyond palms, a spiked airship with a purple balloon floats over a red rock shore with carved ruins and a channel of water. From a grassy rise behind a pair of crossed wooden poles, the view runs over a blue inlet to rolling red rock hills dotted with palms, flat-topped trees, a pale stone tower and a thatched lookout on stilts, linked to the shore by a long wooden bridge. On the right, broad trees, small torches and a blue-roofed hut stand on a green shore, with sailing ships in the haze and a pale sun in the corner of the sky. Under a pale turquoise sky, an airship with a spiked metal nose and a patterned purple balloon floats on the left above palms and a small stone arch. Across rolling red earth lie a horned animal skull, a hide lean-to on bone poles and a gnarled flat-topped tree, with carved stone arches, a square tower and a tall stepped temple tower on the right. A wide dirt road framed by tropical flowers and ferns leads through an arched wooden gate set in a wall of huge gray stone blocks, with a torch burning on each side. Through the opening, red rock, palm trees, a blue-roofed structure and pale stone towers stand under a turquoise sky. An aerial view over turquoise sea. On the left, a red rock island is crossed by dirt paths and dotted with flat-topped trees, palms, ruins and a lookout on a hill, with a wooden bridge reaching across the water. On the right, paths wind through a green island of large leafy trees toward a stone wall and a building with a dark blue roof, while sailing ships lie offshore and more islets fade into the haze. A stone archway with carved spiral panels and a grinning face at its top stands on a path of cracked red earth, with a small torch burning at the foot of each pillar. Palm trees rise on both sides, carved stone pillars stand further along the path toward the sea, and the wooden gondola and propeller of an airship hang just above the arch. A Talents window with a Primary tab and a locked Secondary tab, and a counter reading Unspent Talents 51. Three columns of square talent icons sit on painted backgrounds: Balance over a teal jungle, Feral Combat over a prowling beast under a purple moon and Restoration over sunlit green ruins, with the first row of each tree lit in green and the rest grayed out above an Apply Changes button. A Talents window with Primary and Secondary tabs, an Active banner and a counter reading Unspent Talents 51. Three columns of square talent icons sit on painted backgrounds: Affliction over a dark green swamp, Demonology over a sickly green glow and Destruction over a red, fiery wasteland, with the first row of each tree lit in green and the rest grayed out above an Apply Changes button. A Talents window with a Primary tab and a locked Secondary tab, and a counter reading Unspent Talents 51. Three columns of square talent icons sit on painted backgrounds: Arcane over a blue library, Fire over orange flames and Frost over icy blue peaks, with the first row of each tree lit in green and the rest grayed out above an Apply Changes button. A Talents window with a Primary tab and a locked Secondary tab, and a counter reading Unspent Talents 51. Three columns of square talent icons sit on painted backgrounds: Elemental Combat over purple lightning, Enhancement over a stormy orange canyon and Restoration over a green jungle temple, with the first row of each tree lit in green and the rest grayed out. A Talents window with a Primary tab and a locked Secondary tab, and a counter reading Unspent Talents 51. Three columns of square talent icons sit on painted backgrounds: Discipline over a sunlit stone hall, Holy over a golden glow and Shadow Magic over a stormy graveyard, with the first row of each tree lit in green and the rest grayed out above an Apply Changes button. A Talents window with Primary and Secondary tabs, an Active banner and a counter reading Unspent Talents 51. Three columns of square talent icons sit on painted backgrounds: Assassination over a blue cave, Combat over a dark castle and Subtlety over a misty forest, with the first row of each tree lit in green and the rest grayed out above an Apply Changes button. A Talents window with a Primary tab and a locked Secondary tab, and a counter reading Unspent Talents 51. Three columns of square talent icons sit on painted backgrounds: Beast Mastery over a snarling blue beast in the jungle, Marksmanship over flying arrows on a pale gold sky and Survival over a forest waterfall, with the first row of each tree lit in green and the rest grayed out. A Talents window with a Primary tab and a locked Secondary tab, and a counter reading Unspent Talents 51. Three columns of square talent icons sit on painted backgrounds: Arms over a sword in a sunlit canyon, Fury over a burning red rock spire and Protection over a stone tower in blue mist, with the first row of each tree lit in green and the rest grayed out above an Apply Changes button. Several long-legged birds with purple and blue feathers run over a sunlit grassy slope. Behind them, curving terraces of low hedges climb past standing stones to a stone tower with an upswept roof among trees, while pale towers, one hung with a huge chain, fade into blue mist. Huge gray cliffs streaked with moss and misty falling water tower over a shallow pool with fallen logs and boulders under a blue sky. A long-legged bird with blue and white feathers stands on the grassy bank at the lower left, a smaller brown bird walks nearby, and a pale tower and dome stand in the haze on the right. A curved wooden pier with swirl-patterned sides and lamp posts reaches out over calm green water from a sandy shore. Steep mossy cliffs with waterfalls and pines stand on the left with small boulders apparently hanging in the air beside them, and a city of pale towers and domes rises in the haze ahead. Cobbled paths lead across a grassy hilltop past houses with curling blue roofs and trees with red and green leaves to a pointed wooden gateway over a bridge, hung with blue and purple banners. A huge chain runs from the gateway up to a tall pale tower that fades into bright golden fog. Green hills are shaped into curving terraces edged with low hedges that spiral around tall standing stones, and a cobbled path runs past a small cart toward a teal and stone tower among trees and blue-roofed houses. Tall pale towers loom through bright mist in the distance, and a purple bird walks on the grass. Seen from low on a grassy bank, a wooden building with a tall upswept roof of blue-green shingles, round carved ornaments and hanging lanterns stands on thick wooden posts. A cobbled path leads between it and another curved-roofed house toward wooden steps, a leafy tree and trees with red leaves, with pale towers faint in the blue haze. A tall tapering tower of pale stone and teal panels, crowned with upswept wooden beams and a small statue, stands on a grassy slope beside trees with red and green leaves. Houses with curling blue-green roofs sit along a cobbled path on the left, a few small figures stand near the tower's door, and gray cliffs with pines rise on the right under a blue sky. A painting of four adventurers on a mossy cliff at sunset: a horned tauren holding a bow, a green-skinned warrior in studded armor with a blue crest of hair and an axe, a blue-skinned figure with long magenta hair in a red robe holding a crystal-topped staff, and a blue-skinned figure in golden scale armor kneeling with a golden weapon. Below lie a golden-domed city among pines and a lake with wooded islands, and beyond rise a city of slender spires, a sailing ship in the sky and snow-capped mountains with a smoking volcano. A painting of four adventurers seen from behind on a rocky outcrop: a stocky fighter in green plate with a blue ponytail and a hammer, a small purple-haired gnome with an orb-topped staff, a human woman in scale armor holding a sword and round shield, and a white-haired night elf in a long blue robe with a staff topped by a crescent moon. They look past red rock spires and a forest village toward a great tree on top of a distant mountain, with sea beyond, under a bright, cloudy sky. A cobbled path leads through grass and trimmed hedges to a round stone plaque carved with runes and a tall statue of a bearded figure in robes holding a staff, with one glowing hand raised. Behind it a broad staircase climbs to a city of slender pointed towers and domes against a low sun, with pines, a red-leaved tree and a stone building wrapped in wooden scaffolding and ladders to the right. A still lake glows teal under drifting mist in a dark forest of gnarled trees hung with moss, with warm lights from pointed buildings and tents on the far shore. Two centaurs stand on the near bank, and stone-tipped spears with red bindings and a burning torch stand in the grass in front. A tall cream tent stitched with brown thongs, with long carved poles and a carved bird at the top, stands on a wooden platform with log steps, flanked by the mounted heads of horned beasts and painted posts. Smaller tents, a horned totem, pines and red rocky peaks sit to the left, and a hazy tree-covered shape hangs in the sky above the peaks. A wooden ship with cream sails marked with green swirls hangs in the air over a grassy valley with pines. To the right, tall flat-topped cliffs joined by rope bridges carry a crowded town of painted buildings, hide tents and a carved totem tower, with red mesas fading into a hazy golden sky. Low sunlight glints on a wide, shallow river with sandbanks, where a red crab-like creature stands in the water. Broad leafy trees, reeds and a red-roofed building line the banks, a scaly crocodile-like beast lies on the sand at the left, and jagged hills fade into a pink and purple sky. A large pale statue of an armored rider raising a sword on a rearing horse stands on a round plinth in a grassy square. Behind it are a stone wall with two round towers and a pennant, timber-framed houses with orange tiled roofs and a hillside road, while a rider in armor on a horse and a soldier stand on the cobbles in front. A low sun lights a pink and orange sky between rocky hills and glints on shallow water. A broken wooden ship with a torn sail lies tilted on the sand at the right, and thatched huts on wooden stilts with torches stand along the shore, with small green creatures among them and a crab on the sand. Seen from the water, a round stone tower with a wooden upper storey and a red band stands on a rocky outcrop beside a river. Tall trees and reeds line the sandy left bank, and the river leads back to a red-roofed building with a waterwheel beneath rounded purple-tinted hills under a blue sky. A dark cave path winds past twisted roots toward a wooden dwelling with a round door glowing orange in the distance. At right, large glowing purple crystals frame an opening where two pale furbolgs stand, while another pale furbolg and a dark green furbolg carrying a lantern walk along the path. In a dark earthen cave, a wooden doorway with a round door patterned like tree rings glows warm orange behind two brown, bear-like furbolgs wearing blue feathers, one carrying a stick and the other a white-headed club. Further back, a purple-skinned figure with antlers walks near a small campfire, and a smaller figure stands among the rocks. A huge curtain of gray web sweeps diagonally across a dark rock wall, and more webbing climbs to a ledge dotted with small pale shapes. Rows of pale, rounded mounds line the foot of the wall between glowing red mushrooms, with giant mushroom shapes and a glowing orange pod high above. A dark cavern of towering mushroom-shaped rock pillars is strung with thick cobwebs and lit by glowing orange pods that shed sparks, with teal mushrooms and pale egg-like mounds on the green-tinged floor. Small red-marked spiders crawl at left, and a hunched creature with a purple mane stands with its back to the viewer at right. A wide, dim blue cave with a snow-covered floor curves around a sheet of glowing frozen water, where tall dark rock columns reach down from the ceiling. Clusters of rocky, many-limbed creatures move over the snow and the ice, a wooden crate sits in the foreground, and a ruined stone archway stands at the far left. A tall blue-skinned man with long pointed ears, dark swept-back hair, a short beard and glowing eyes stands on a cobbled road in cream, brown and teal leather armor with gold shoulder guards and heavy brown boots. Out of focus behind him are houses with curved teal roofs, a tree with yellow leaves and pale cliffs. A blue-skinned woman with glowing orange eyes, long pointed ears and a lavender braid tucked with a pink flower stands in a floor-length cream, pale blue and gold robe with spiked gold shoulder guards. Out of focus behind her are a stone path, a tree with deep red leaves, a wooden arch and a stone tower marked with a blue swirl. A blue-skinned woman with long pointed ears, glowing yellow eyes and short pale teal hair stands on a worn stone path in a cream and gold top and breeches, a dark short cape and purple leggings wrapped with gold bands. The blurred background shows huge trees, a building with a curved roof and sunlight breaking through haze. Three blue-skinned characters with long pointed ears stand side by side on a mossy stone path: a man in brown, teal and gold leather armor, a woman with short pale hair in a cream top and breeches with purple leggings, and a woman with a flower in her lavender braid in a long cream and gold robe. Behind them are leafy trees, some with red leaves, a wooden arch and a stone tower with teal trim and a banner. A gray-skinned troll woman with small tusks in a purple and gold robe decorated with skulls, a green-skinned orc in red, purple and gold robes with a tall collar, and a skeletal undead in gold and red plate armor with a lion emblem stand on a sun-dappled forest path. Behind them are pine trees, gray boulders, a large wooden building among the trees and a winged creature in a violet sky. A bearded human in green and gold mail with a wolf-head helm and curved horn shoulder guards, a small gray-haired gnome woman in a teal robe with square shoulder pieces, and a red-bearded dwarf in blue and brown mail with horn-shaped shoulder ornaments stand side by side on a dusty road. Behind them are pine trees, a steep range of red-topped peaks and a house with a red tiled roof and a water wheel. At night beneath a glowing green sky and a round green moon, a tall ruined tower of carved gray stone stands among bare, spiky pines and broken columns. The dark ground in front is torn and littered with debris, small red horned figures stand about, and a winged creature flies over a hill with ruined stone buildings. Tall dark pines and bare branches stand in thick purple-lit fog around a winding stream of bright green liquid dotted with glowing lumps. Stags glowing green stand at the edges of the forest on both sides, and a slimy green shape with finger-like spikes lies in the foreground. Under a purple sky, enormous dark tree trunks arch and cross above a pale blue pool dotted with glowing blue specks. A wooden building with sweeping silver-edged roofs stands on the far bank, three small orange winged dragons fly between the trunks, and snowy slopes show through the haze. A flooded forest of tall, snapped and leaning conifers stands in calm, hazy water, with uprooted trunks and tangled branches lying on the left. Rounded mountains fade into mist behind them, and a pale sun glows in a sky shading from pink to violet. Seen from low down, a weathered, ornately carved stone tower rises at left beside tall conifers, and a broken stone arch stands at right, against a hazy pink and gold sky with the faint outline of vast leafy branches overhead. In the center a lone robed figure stands in a shallow circular pool edged with carved stone. From low on the water, dark green waves roll toward wooden piers and a moored ship whose prow is carved as a great bird's head, with another ship's orange sails at the right edge. Beyond the docks, a pale stone city of battlements and towers climbs toward a tall white spire, beside a blue-roofed dock building and brown hills under a blue sky. Under a green sky with the sun a pale glow behind the trees, a cobbled road winds past a grassy slope of wildflowers toward a village of dark, steep-roofed houses and a clock tower. Tall pines rise into the fog, and a few windows and a lamp post glow. A low sun blazes through thick golden haze, sending rays across a sea of rolling, translucent green water. Two dark, broken wrecks jut from the waves, the outlines of submerged beams show beneath the surface, and a shore of rock spires and palm trees fades into the glow with a huge tree faint on a distant hill. Rolling green waves glitter under a low, hazy sun. On the right, steep gray-green cliffs rise from the sea with a round stone tower on top, and further along the coast a slender tower and what look like ships' masts fade into the mist. A pale stone bridge leads toward a small island where a huge tree trunk, shaped at its base into a horned beast's face, holds a building with a glowing doorway and hanging lanterns. Domed white pavilions on columns stand on either side above still blue water, a rider crosses the bridge, and giant trees with purple and red leaves fill the dim violet scene. Pink light from a low sun fills a thick fog over a calm sea dotted with pointed rocks, its reflection glittering on the water. Waves foam along a curving sandy beach, where two small figures stand by a campfire beneath dark, twisted trees. Seen from just above the water, rolling green waves catch a trail of light from a pale white disc in a blue and violet sky. On the misty horizon stand the faint silhouettes of towers, spires and trees, and on the right a dark rocky headland carries a stone building with a pagoda-like roof. In a sandy canyon of red rock, spiked wooden buildings with red tiled roofs and hide sails surround a tall central tower, with the sun a bright glow in the haze behind it and an airship with a purple balloon to its right. Palm trees, cacti, a bonfire and a few small figures stand on the sand in the foreground, where the buildings cast long shadows. A worn cobbled path winds through a dim blue-green forest of huge trees, where a single broad beam of light breaks through the canopy into the mist. Pale carved stones and small glowing lamps stand on the mossy slopes, with purple-leaved trees on either side. Sunlight shines through a large arch of wet gray rock onto a sandy cove, where huge pale rib bones and vertebrae of an enormous skeleton curve around a shallow pool. Long strands of seaweed hang from the rock above, and a small red crab sits at the water's edge. Under a huge overhanging canopy of leaves, a dark stone building with rounded domes and two arched doors is wrapped in green vines, with clusters of glowing yellow crystals and a red sail-backed reptile at its base. Fern trees stand on both sides of a muddy path, and three winged reptiles fly across the pale green sky. A dark-furred, bear-like furbolg with a feather in its fur and a spear crouches on a small wooden jetty over still water, next to a rack of hanging fish and wicker fish traps. On the shore beyond, a pale furbolg sits by a lean-to shelter with a small fire, among tall trees with red and gold leaves. Two green, spined naga with serpent tails rise in the foreground of a long, dark corridor of stone walls and heavy wooden beams draped in hanging weed. More naga and scattered bones fill the far end, lit by wall torches, and a rack holding a polearm and a sword stands against the right-hand wall. A gray-skinned ogre holding a spiked mace stands on a rocky rise at left, while more ogres gather on the path through a large rock arch flanked by dark banners on poles. Behind them rise tall towers with spiked roofs and fur trim, lit by torches against a pale blue sky. Branching pink coral trees and dark purple coral clumps rise from shallow, sunlit water over a pale sandy floor, framing a view to the horizon. In the middle distance a wooden ship with broken masts lies tilted on a rolling turquoise wave near low rocks, under a bright sun in a teal sky. On a cobbled floor, a large glowing purple circle of runes holds a heap of fallen bodies and skeletons, while figures in dark robes stand around it with swirling green magic in their hands. Torches, a wooden building with a ladder and round openings in the curved stone walls line the chamber behind them. Sandstone steps lead up to a grand gateway with twisting carved pillars and purple banners marked with an eye, where two figures in purple robes stand in an archway filled with a swirling pink and blue rune circle. A bulky pink construct stands on each side, and an orange winged creature flies across the violet sky at top right. The bleached skull of a big horned animal lies half sunk among golden reeds in dark marsh water, with a crocodile-like creature low in the water behind it. Trees with flat, layered canopies, one draped in hanging moss, rise over smooth gray boulders under a pale violet sky. A two-tiered stone fountain on an octagonal base sits in a weedy courtyard of broken cobbles, beneath tall, sparse pines and a spired tower. To the right a long stone building with a sloping roof runs beside a walkway where a lamp post gives off green light under a dark green sky. On a round carved plinth at left, a stone statue of a bare-chested man holding a staff stands before a high stone wall with a pointed turret, under a glowing green sky. A single lamp post glows green on the overgrown grass, and dark trees and a small roofed shrine frame the scene. Beneath a green sky with a pale moon, a huge hunched creature with pale, torn flesh and a bony, fanged face walks across grass between tall pines and the stone walls of ruined buildings. Smaller skeletal figures stand in the mist behind it. A dark stone hall with interlaced carvings on its pillars and huge statues of bearded, helmeted figures on either side leads past a square pool edged in riveted metal to a red-carpeted staircase with lit braziers and a carved doorway at the top. A faint pale figure stands at the foot of the stairs, and a lantern hangs from the vaulted ceiling. Under a clear teal sky, tiers of carved sandstone ruins with arches, statues on plinths and a pointed tower stretch across the view, behind a cobbled path where a large green scaled creature lies slumped. Leafless pale trees stand in the grass at right, and the hull and broken masts of a ship sit on the ruins at far left. Backlit by a hazy sun, a big wooden ship with patched sails is tied up at a plank dock with torches and two square stone pillars, near a sandy beach where a small rowing boat lies. Grassy dunes and a dirt path lead to palm trees on the right. An airship with a patched purple balloon, a spiked metal nose and a wooden gondola floats above choppy green sea beside a small island of red sand. On the island stand palm trees, a stone archway topped with a carved face, crates and wooden canoes, and a wooden pier with tusk decorations juts into the foreground, with red cliffs, flat-topped trees and a thatched hut beyond. A cracked red earth path runs along a headland toward a thatched shelter raised on wooden poles, a leafy tree and a hide-covered tent. Below, a wooden pier lined with pale tusks and a carved arch reaches over bright turquoise water toward several sailing ships and palm-covered islets in a hazy golden light. On cracked red ground, an orc in red, purple and gold robes with a tall collar stands over a campfire ringed with stones, another orc in brown leathers gestures beside a dark canvas tent, and a long-eared figure with white hair in a purple robe trimmed with skulls kneels nearby. Behind them are a wooden palisade, a spiked tower hung with red banners and red rock canyons under an orange sky. A campfire ringed with gray stones burns before a cream canvas tent under large trees, where a figure in dark red armor with a beast skull on one shoulder gestures toward it, a man in a wide-brimmed hat stands by the tent and a figure in leafy green and gold armor with an antlered helm kneels by the flames. Timber houses and a fenced road lie among the trees behind them. A dwarf with a huge braided red beard, a fur mantle and a weapon strapped across his back looks up beside a brown bear. Behind them a glowing blue orb trails sparks across a darkening violet sky, over pine forest and a great arch of rock covered in pines. A blue-skinned woman with long pointed ears, glowing golden eyes and short pale teal hair stands with her arms held out and her face raised. She wears a cream wrap top, a gold collar and belt set with blue gems, feather-trimmed skirts and fingerless gloves, with a sea of white clouds and a blue sky behind her. Two dark silhouettes, a figure with a long weapon and a bear, stand in tall grass on a hillside at the lower left. Before them a wall of glowing, sparkling violet magic rises over a city of pointed spires and domes, with a tall central tower ringed by floating crystals against a bright golden sunset. A vast island of green fields, rivers and snowy peaks floats above a sea of clouds, with waterfalls pouring from its rocky underside. Slender white towers rise out of the clouds around it, long chains stretch from them toward the island, and a dark pine forest fills the foreground on the left. In a dark cavern hung with roots and small blue lights, a gray-faced, long-haired undead figure in a hood and heavy dark plate armor shouts toward the viewer with glowing orange eyes. A white tabard bearing the Horde emblem covers the chest, and the figure holds a heavy hammer low in one hand with a large shield on the other arm. Seen from behind, a red-haired hunter in a long fur cloak holding a bladed rifle stands beside a brown bear on a grassy path. Below them a river winds through broad green and golden plains toward misty mountains, with a volcano glowing with lava on the left, a castle town with smoking towers on a hill to the right and a small streak of blue light over the water.

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