World of Warcraft: Forever out forSince Nov 4, 2026

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Hotfixes and Patch Notes

Every World of Warcraft: Forever hotfix since the Nov 4, 2026 launch, by date: Nov 5, Nov 6, the dungeon experience buff of Nov 8 and the long Nov 9 list (class fixes, Drowned City and Shaper's Terrace fixes, lower zone populations), the faction balance change, the Nov 10 class tuning (Enhancement Shaman, Affliction Warlock, pets) with the 1 copper auction deposit and gold on level 48+ quests, the Nov 11 fixes (bigger Tailoring bags, Volley, Riverglades elites), and what Blizzard's developers have promised next.

The newest World of Warcraft: Forever hotfixes are dated Nov 11, 2026: five Tailoring bags grow by two to four slots and cost one more bolt of cloth, Hunters' Volley stops setting off procs and stops channeling when the Hunter moves, Retribution's Unsealed Fury no longer echoes Windfury Totem attacks, three elites of The Riverglades hit far less hard, and Blizzard switched off its Item Restoration service "while we investigate and address a critical bug" (Blizzard). The day before brought the first class tuning since launch: Enhancement Shaman's Stormstrike drops to 100% weapon damage on an 8-second cooldown, Affliction's Wrack deals 30% less and now makes Siphon Life, Corruption and Bane of Agony tick twice as fast, the auction house's minimum deposit falls from 1 silver to 1 copper, and most quests of level 48 and higher now pay gold as well (Blizzard). The list before it, dated Nov 9, held more than 60 fixes that raise experience from every dungeon enemy by 50%, cut the damage of creatures in The Drowned City that were hitting about 30% too hard, make three bosses of Shaper's Terrace drop loot, repair bugs in eight of the nine classes and lower the number of players per zone copy where zones were congested (Blizzard). Forever has had no numbered patch since it launched on Nov 4, 2026; every change so far is a hotfix, applied without a download, and Blizzard keeps them in one running list. Bugs Blizzard has listed but not fixed are on Known Issues.

Every hotfix day so far

Date What changed Source
Nov 5, 2026 Invite-a-Friend limits lifted; respawn fixes; Zephras Isle's druid trainer and tradeskill bags; Plainsrunning no longer stacks in battlegrounds Blizzard
Nov 5, 2026 Temporary portals at docks and zeppelin towers while boats were lost Blizzard
Nov 6, 2026 About 40 fixes: Druid, Mage, Rogue, Warlock and Warrior bugs, Maraudon, the Drowned City portal, the Tanning Rack at 125 skill, "Vorsha the Lasher" Blizzard
Nov 8, 2026 Experience from enemy kills in dungeons raised by 50%, at about 11:05 a.m. PST Blizzard
Nov 9, 2026 More than 60 fixes: eight classes, six dungeons, items, quests, Warsong Gulch, lower zone populations Blizzard
Nov 9, 2026 Character creation limited on the larger faction of each region's PvP rulesets Blizzard
Nov 10, 2026 First class tuning: Enhancement Shaman, Affliction Warlock, Hunter and Warlock pets; auction deposit 1 copper; gold on most level 48+ quests; racial vendor mounts Bind on Pickup Blizzard
Nov 11, 2026 Bigger Tailoring bags; Volley, Unsealed Fury, Rend and Tear and Flametongue Totem fixes; Riverglades elites weakened; Item Restoration switched off Blizzard

Nov 11: bags, Volley and the Riverglades

Blizzard added the Nov 11 entries to the top of the same running article, which it retitled "WoW: Forever Hotfixes - November 11, 2026" (Blizzard). It is a list of fixes, not a second round of tuning.

Tailoring bags. Several bags were "unintentionally smaller than intended", so each now holds more and costs a little more cloth. See Professions.

Bag Cloth now (was) Slots now
Red Mageweave Bag 5 bolts of mageweave (4) 14
Green Silk Pack 5 bolts of silk (4) 12
Black Silk Pack 6 bolts of silk (5) 12
Green Woolen Bag 5 bolts of wool (4) 10
Red Woolen Bag 5 bolts of wool (4) 10

Classes.

  • Hunter. Volley no longer activates procs, and it stops channeling once the Hunter starts moving. See Hunter.
  • Paladin. Judgment now counts as a Ranged Attack: it no longer sets off melee item and effect procs and uses the Paladin's ranged hit chance. Because Windfury Totem now activates from Holy Strike, Retribution's Unsealed Fury no longer makes echoes from Windfury Totem attacks. See Retribution Paladin.
  • Druid. Feral's Rend and Tear now works on Pounce's bleed (Feral Druid).
  • Priest. The Gnome's Confounding Flash and Holy's Twilight Focus talent now work in Shadowform.
  • Shaman. Flametongue Totem Rank 2 works again.

The Riverglades. The Twilight Enforcer's "Smash" does "significantly" less damage, Executioner Morg hits less hard, and the Twilight Forgemaster's "Mark of Flames" raises damage taken by 50 instead of 1,000. See The Riverglades.

Items, quests and the world. Bloody Claws of Attack now add their +1 Fist and Unarmed skill, and Earthen Silk Slippers give less spell damage, as intended. The Command Tent in Western Plaguelands works for "Scarlet Diversions", the Witherbark Mallet works again in Arathi Highlands so "The Giant in the Den" can go on, and the cage door of "Freedom for All Creatures" in Feralas resets ("It feels wrong to close it, but..."). Players can mount in the named areas of Shen'dralas again.

Item Restoration. Blizzard disabled the Customer Support service that returns deleted or lost items "while we investigate and address a critical bug", and gave no date for its return. See Known Issues.

We think Item Restoration is back before the raids open: Blizzard lists it as working again in a hotfix or support notice by Dec 9, 2026. Confidence: Likely. Check by: Dec 9, 2026.

Nov 10: the first class tuning

Blizzard published the Nov 10 entries on the evening of Tuesday, Nov 10, 2026, Pacific time (Blizzard). They carry out the plan Kaivax posted on Nov 6: fix pet tanking, make Affliction's damage over time spells worth casting beside Wrack, and make Strength the best stat for Enhancement Shamans (Blizzard). Some changes arrived "with realm restarts".

Enhancement Shaman. The largest change of the day:

Ability Before Since Nov 10
Stormstrike damage 150% weapon damage 100% weapon damage
Stormstrike cooldown 6 seconds 8 seconds
Mental Dexterity, Intellect to Attack Power 50/100/150% 33/66/100%
Maelstrom Weapon, cast time and Mana cost cut per application 4/8/12/16/20% by rank 20% at every rank
Maelstrom Weapon, activations per minute 20 at every rank 6/7/8/9/10 by rank

Every Shaman can now use a weapon imbue and a weapon totem together, so Windfury Weapon and Windfury Totem can both activate on the same attacks. Maelstrom Weapon's tooltip now shows the chance per swing: with 5 points, 60% on a 3.6 speed weapon and 33% on a 2.0 speed one. The Shaman quest reward Rage of the Storm now has 16 Strength instead of 16 Intellect, at 3.6 speed instead of 3.2. Blizzard's note says beta changes had made Enhancement "favor Spell Power and Intellect gear too heavily" and pushed it away from Windfury, and that it acted now because of "significant implications for gearing in the upcoming raid". See Enhancement Shaman.

Affliction Warlock. Wrack's damage is down 30% and it no longer raises the damage of the Warlock's periodic effects. While Wrack is channeled, for 6 seconds, Siphon Life, Corruption and Bane of Agony on the target "deal their periodic damage 100% faster": the effects last as long as before and tick twice as often. Soul Siphon now strengthens Drain Life, Drain Soul and Wrack by 4/8/12% for each of Corruption, Siphon Life and Bane of Agony on the target, to at most 36%; before, any Affliction spell counted. See Affliction Warlock.

Pets. Hunter pets "erroneously had 150% of their normal health", now "corrected to 115%". The Warlock's Imp, Voidwalker, Incubus and Succubus each gain about 15% base health, and the first four ranks of the Imp's Firebolt hit harder. See Hunter and Warlock.

Other classes.

  • Hunter. Arcane Shot costs 11% of base Mana at every rank, which Blizzard says is nearly the same at levels 6 and 60 and slightly lower between. Summon Hawk costs the same, and the Hawk's melee damage is up about 80% (Beast Mastery Hunter).
  • Druid. Omen of Clarity works again after a specialization swap, and Nature's Swiftness now also makes Wild Growth instant.
  • Paladin and Shaman. Redoubt and Maelstrom Weapon can be tracked in the Cooldown Manager.
  • Priest. Vampiric Embrace healing no longer sets off the Revelation enchant.
  • Warlock. Bane of Havoc now incurs a global cooldown, and the Succubus's whip sound plays less often.
  • Warrior. Sweeping Strikes keeps its charges when no second target is hit.

The Mage and the Rogue have no entry.

Auction house and mail. The minimum deposit is 1 copper, down from 1 silver, the change Kris Zierhut promised on Nov 6 (below). Mail that arrived in about 2 minutes instead of the intended 60 was fixed, and so was unread mail that all read as from "Stormwind Auction House". See Gold Guide.

Quests. "Most quests level 48 and higher now additionally reward gold." Forever has no conversion of quest experience into gold at level 60, Blizzard's note says, and it did not want players "compelled to save up quests as they approach level 60"; quests that already give valuable items, repeatable quests and trivial ones are left out. Kaivax gave the history on the forums the same day: the conversion dates from 2006, the weeks before The Burning Crusade, and stayed in Classic Era in 2019; Forever removed it because it made grinding creatures and handing in a full quest log at 60 the best way to level, but "only about 25% of quests in the game actually provide raw gold rewards", which made the removal "a slightly more negative change than intended" (Blizzard, Nov 10, 2026). Nine quest fixes came with it, among them the Shaman's "Call of Water" chain, "Rescue OOX-22/FE!" in Feralas, more Glade Vipers for "Poison Tips" in the Riverglades and more Nightbane worgen for "Worgen in the Woods" in Duskwood. See Quests.

Items. All racial vendor mounts are now Bind on Pickup (Mounts and Riding). Sparklance Wand deals Arcane damage instead of Nature, and vendors pay less for some crafted Leatherworking, Tailoring and Blacksmithing armor that a player was meant to craft once for themselves.

Professions. Coarse Grinding Stone gives skill to 90 (was 75); the Journeyman Campfire Kit needs Cooking 90 to place (was 140); the Arcane Salvager needs a Runed Golden Rod instead of a Runed Truesilver Rod; Enchant Boots and Enchant Bracer - Lesser Spirit give Spirit instead of Resist All; Iron Grenades sell for 1 silver 25 copper (was 5 silver); and Swiftstrike Shot and Swiftfeather Arrow are no longer Bind on Pickup, which Blizzard announced early because they are "not available until raids unlock" and may sway a profession choice. Blizzard says it knows of more Fishing Rack problems, including "There is no loot" errors. See Professions.

World. Players are no longer sent to the wrong graveyard, Shatterspear Trolls give no experience ("They're dancers, not fighters!"), and Pyrewood Village's residents appear again around dawn and dusk.

Nov 9: the biggest list yet

Blizzard's Kaivax added the Nov 9 entries to the running hotfix thread on the evening of Nov 9, 2026, Pacific time (Blizzard).

Classes.

  • Druid. The Cooldown Manager no longer shows Berserk and now shows Lacerate once learned; Idol of Ferocity no longer lists Mangle. For Feral, Feral Charge (Cat) now puts the Druid in combat at once, Natural Instinct applies to Lacerate and Pounce, and Pounce's stun shows among the enemy's debuffs. See Feral Druid.
  • Hunter. Vulgara the Insatiable and the Shrieklings of Zephras belong to the right pet families, and Hunters no longer pull enemies from very far away just by targeting them.
  • Mage. Flamestrike's ground ticks no longer use up Clearcasting. Arcane Concentration's chance is now split across the cast and every bolt; it had been granting 10% on the cast and again on each bolt, so this one is a nerf to a bug.
  • Paladin. Consecration could stop dealing its increased damage after targets inside it despawned; fixed. The Cooldown Manager now shows Seals correctly.
  • Priest. Shadowform no longer breaks when you cast Fear Ward, and Power Infusion now stays on allies. See Shadow Priest.
  • Shaman. Lightning Overload deals the right damage for Lightning Bolt, Lightning Mastery has a new visual, and an Improved Ghost Wolf carries the Night Watchman's Torch in its mouth again.
  • Warlock. Completing "Summon Felsteed" now grants apprentice riding. If you finished the quest before the hotfix, summoning the Felsteed once grants the skill, so you can ride other mounts (Mounts and Riding). Incinerate is no longer available outside Destruction.
  • Warrior. Thunder Clap shows only its cooldown in the Cooldown Manager.

The Rogue is the only class with no entry.

Dungeons. Experience for all enemy kills in dungeons is up 50%, the change Blizzard had deployed the day before. By dungeon:

  • Alcaz Prison. Defeating Zarla Ober now drops loot.
  • The Drowned City. Creatures inside were doing "about 30% more damage than intended"; fixed. In the Deathless Marrow encounter, creature health is down 25%, the Deathless Sorcerer's Fireball 25%, the Deathless Watcher's Charge 50%, and the Deathless Guardian casts Shield Slam about half as often.
  • Shaper's Terrace. Vitrix, Snowtalon and Cinder now drop loot and higher-level skinning materials, and Cinder now appears after players use the Archival Panel.
  • Blackfathom Deeps. Players could become unable to release after dying; fixed.
  • Blackrock Depths. The throne room doors now open after a wipe on Emperor Thaurissan, and the Heart of the Mountain can be looted more than once.
  • Stratholme. Players can no longer mount inside.

These are the first boss names Blizzard itself has published for Alcaz Prison, the Drowned City and Shaper's Terrace. See Dungeons.

Items. The Pouch of Violet Dust was not adding its extra hour to the Camp Benefits aura; fixed (Camping). Waylaid Crates and Craftsman's Writs now drop inside dungeons. Berdun's Trusty Rifle lost its random stats and is no longer Bind on Equip, the Nifty Stopwatch no longer shares a cooldown with Dash, Blink and Sprint, and Gloves of Holy Might "now work as intended".

PvP. An invisible wall blocking the roof of the Alliance base in Warsong Gulch is gone. "Please be careful up there," the notes add. See Battlegrounds.

Quests. Fifteen fixes. Quest items from "The Monster Surfaces", "Croaky's Head" and "Elmpaw's Head" now go to everyone in a party; Henrig Lonebrow's Journal respawns faster and has moved a little down the road; "Fetch 'n' Fletch", "Jom-jom's Escape", "Unwelcome Guests", "A Recipe for Death", "The Deathstalkers" and the Rogue quest "Mission: Possible not Probable" were unblocked; and players below level 60 can now loot the Hyjal Owl Nests for "Feathers in Flight".

Races. The Tauren's Cultivation now goes on cooldown only after its cast completes (Tauren).

World. Blizzard "lowered the population of players in various zones where there was significant congestion", and by more on the PvP ruleset, "following feedback from players that they felt overcrowded in several places". Ivar the Foul, Ferocitas the Dream Eater and Malduko Cloudcrush had their respawns adjusted, Young Diemetradons in Un'Goro Crater no longer spawn at level 58 instead of 51 to 52, and the flight from Camp Taurajo to Thunder Bluff no longer passes through objects. What this means for crowding is on Servers and Realms.

Nov 8: dungeon experience

"At about 11:05 PST today, we deployed a hotfix that increased kill experience in dungeons by 50%, so it feels better to go back in for more runs," Kaivax posted on Nov 8, 2026 (Blizzard). It answers the launch week's loudest complaint about dungeons: once a group had done a dungeon's quests, another run paid little. Icy Veins traced that to the beta, when Blizzard halved the extra experience of dungeon quests, and reported on Nov 10 that players were divided on whether 50% is enough. Kaivax put the change against the older game that day: the hotfix "took dungeon kill XP from 40% of the values in Classic Era to 60% of the values in Classic Era", and Blizzard has since "felt that the adjustment is working well" (Blizzard, Nov 10, 2026). Also on Nov 10, Blizzard returned the totems that Shamans lost in Monday's server crash: they are back in the bag, and a Shaman who was in the game needs free bag space and a fresh login to receive them (Blizzard). The effect on leveling is on Leveling Guide.

Nov 9: faction balance on the PvP rulesets

Blizzard changed character creation on the PvP rulesets the same evening. "Even the most extreme case in a region is currently at roughly a 55/45 split", Kaivax wrote, which "is not as close as we want it to be", so the creation system now looks at each region's overall balance and it becomes "increasingly difficult" to make characters on the larger faction: "currently Horde on North American PvP rulesets or Alliance in EU Roleplay-PvP". The goal is "as close to a 50/50 faction balance as possible", and the sides may flip as players settle (Blizzard). In a reply he said the 55/45 figure counts "the active logged-in population across all levels over a specific period of time", and that trial characters had no effect on it (Blizzard). More on Alliance vs Horde.

Nov 5 and 6

The first two days are told in full on Known Issues. In short: on Nov 5 Blizzard lifted the limits on Invite-a-Friend players, fixed slow and missing respawns, gave Zephras Isle its druid trainer, and stopped the Tauren's Plainsrunning stacking in battlegrounds. On Nov 6 came about 40 fixes, among them Voidwalker health up by about 40 at every level, the Leatherworking Tanning Rack lowered to 125 skill, the Drowned City's portal, and the Ashenvale quest "Vorsha the Lasher", which had been "rudely lashing everyone in the zone".

The lost boats of launch night were a server problem, not a boat problem, the developers told MrGM in an interview published on Nov 6, 2026. "We knew the problem was coming because the server is like, 'Hey guys, this service is getting rocky,'" Kris Zierhut said, so the temporary portals were ready. Josh Greenfield said a fix was in the works and the portals would "probably not be there for very much longer"; Zierhut added that the boats shared a processor with something else that needed fixing. Blizzard's hotfix list has not said when the portals were removed.

What the developers have promised next

Three launch-week interviews, all published on Nov 6, 2026, add changes with no date yet. They are collected on Launch Week Developer Interviews.

The auction house deposit. Forever launched with a minimum deposit of 1 silver for any listing. "Maybe the minimum price in the auction house should be one copper, not one silver for deposits," Kris Zierhut told Crix, as an example of a call the team got wrong; "we're changing it back to one copper as the minimum deposit. That's coming. Not yet, but coming." It came four days later, in the Nov 10 hotfixes. See Gold Guide.

Shaman and Druid talents. Zierhut said he "wouldn't be surprised if early next year we revisit the Shaman talents a little bit", in a patch and no sooner, with tuning before that "once we get raid data"; Shaman and, "a little bit", Druid talents are "the only ones on my radar for significant change early next year". See Shaman.

Fuller zones. In the same interview, recorded 22 hours after launch, the developers said they had been "a little too aggressive about making sure it wasn't overcrowded" and were raising the number of players in each copy of a zone. Three days later the Nov 9 hotfixes lowered it again where zones were congested.

No large tuning before the raids. Blizzard's Nov 2 notes promised no big tuning changes before the raids open on Dec 9, 2026, then "a large tuning pass" (Blizzard). The Nov 10 changes are the "serious outliers" that plan allowed for.

We think the weekly Tuesday tuning becomes routine before the raids: at least three of the four Tuesdays from Nov 17 to Dec 8, 2026 bring class changes. Confidence: Likely. Check by: Dec 9, 2026.

Sources

Moments

WoW Forever Developer Interview with Kris Zierhut & Josh Greenfield

MrGM

  1. The lost boats of launch night were a server problem, not a boat problem, the developers told MrGM in an interview…

WoW Forever Dev Interview: NEW Raid Info + Shaman & Warlock Fixes?

Crix Forever

  1. The auction house deposit. Forever launched with a minimum deposit of 1 silver for any listing. "Maybe the minimum…
  2. Shaman and Druid talents. Zierhut said he "wouldn't be surprised if early next year we revisit the Shaman talents a…
  3. Fuller zones. In the same interview, recorded 22 hours after launch, the developers said they had been "a little too…

See also

About this page

Last updated Nov 12, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

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